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slayeroflight
New Member
Join Date: Mar 2013
Old 05-03-2014 , 10:08   Re: Dota 2 Dedicated Servers
Reply With Quote #50

Hi guys,

I've spent several hours on this issue but couldn't solve it. Server seems running but I can't connect remotely. I appreciate any help.

I run the server with the following command

~/.steam/bin32/steam-runtime/run.sh ./srcds_run -console -game dota -maxplayers 10 -port 27021 -condebug -dev +exec frota.cfg +map riverofsouls.bsp

Output:

Code:
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Using breakpad minidump system
Using breakpad crash handler
Adding VPK file: /mnt/extra/dotaserver/dota/pak01
Adding VPK file: /mnt/extra/dotaserver/platform/pak01
Did not detect any valid joysticks.
WARNING: unable to link Test_StartScript and Test_StartScript because one or more is a ConCommand.
WARNING: unable to link Test_RandomChance and Test_RandomChance because one or more is a ConCommand.
WARNING: unable to link Test_LoopForNumSeconds and Test_LoopForNumSeconds because one or more is a ConCommand.
WARNING: unable to link Test_Loop and Test_Loop because one or more is a ConCommand.
WARNING: unable to link Test_LoopCount and Test_LoopCount because one or more is a ConCommand.
WARNING: unable to link Test_StartLoop and Test_StartLoop because one or more is a ConCommand.
WARNING: unable to link log_flags and log_flags because one or more is a ConCommand.
WARNING: unable to link log_color and log_color because one or more is a ConCommand.
WARNING: unable to link log_verbosity and log_verbosity because one or more is a ConCommand.
WARNING: unable to link log_level and log_level because one or more is a ConCommand.
WARNING: unable to link log_dumpchannels and log_dumpchannels because one or more is a ConCommand.

Console initialized.
Adding VPK file: /mnt/extra/dotaserver/dota/sound_vo_english
Could not get IReplayDirector interface from library serverGame.dll loaded for "Dota 2"
ConVarRef dota_tutorial_game doesn't point to an existing ConVar
Seeded random number generator @ 1076606169 ( 2.683 )
Unable to load #included script scripts/talker/response_rules_techies.txt
(token -1) : Discarded rule because of invalid criterion isallytechies
(token -1) : Discarded rule because of invalid criterion isallytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
(token -1) : Discarded rule because of invalid criterion isallytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
(token -1) : Discarded rule because of invalid criterion isenemytechies
Unknown command "mat_bloom_scalefactor_scalar"
Unknown command "mat_grain_enable"
Unknown command "dota_camera_listening_offset"
CSoundEmitterSystem:  Registered 1314 sounds
---- Host_NewGame ----
ConVarRef dota_local_custom_game doesn't point to an existing ConVar
material "nodraw" not found.
Missing map material: nodraw
TraceRayVerticalGroundHeight() disabled for 'maps/riverofsouls.bsp'
TraceRayVerticalGroundHeight() disabled for 'maps/riverofsouls.bsp'
TraceRayVerticalGroundHeight() disabled for 'maps/riverofsouls.bsp'
TraceRayVerticalGroundHeight() disabled for 'maps/riverofsouls.bsp'
Host_NewGame on map riverofsouls
ConVarRef r_flashoverbudget doesn't point to an existing ConVar
Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ENEMIES!
Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ENEMIES!
Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ENEMIES!
Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ENEMIES!
Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ENEMIES!
Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ENEMIES!
Executing dedicated server config file
Set Gravity 800.0 (0.250 tolerance)


Loading Frota modules...
Loaded Frota modules successfully!

S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
dota_base_game_mode executing script: scripts/vscripts/addon_game_mode.lua
Hello Frota!


Starting to load Frota gamemode...
Precaching stuff...
Done precaching!
Done loading Frota gamemode!


Model props_gameplay/antler_trap_01.mdl over budget: 8640 tris, 1 batches
Model props_gameplay/antler_trap_02.mdl over budget: 8640 tris, 1 batches
Model props_gameplay/pig_sfm_low.mdl over budget: 5911 tris, 1 batches
Model creeps/neutral_creeps/n_creep_ogre_lrg/n_creep_ogre_lrg.mdl over budget: 4132 tris, 2 batches
Failed to load models/props_structures/tower_bad3_dest_lvl1.mdl!
error.mdl : material "models/error/new light1" not found.
Failed to load models/props_structures/tower_bad3_dest_lvl2.mdl!
Server: Missing precache for particle system "tower_bad3_lamp"!
Server: Missing precache for particle system "tower_bad3_destroy_lvl3"!
Can't find soundscape: radiant_center
Dynamic prop prop_dynamic_clientside: no sequence named:Secretshop_radiant_idle
Invalid file size for motd.txt
Invalid file size for host.txt
Created class baseline: 27 classes, 20219 bytes.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 570
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
CAsyncWavDataCache:  0 .wavs total 0 bytes, 0.00 % of capacity
Trying cache :  '/mnt/extra/dotaserver/dota/sound/sound.cache'
exec: couldn't exec server.cfg
Server is hibernating
FCVAR_CHEAT cvars reverted to defaults.
Connection to Steam servers successful, Game Server SteamID [A:1:1407698947:4283] (90090389300037635).
CDOTAGCServerSystem - adding listener
   VAC secure mode is activated.
Notifying GC we don't need a session.
meta list
Listing 1 plugin:
  [01] Dota 2 Fixups (2.0.0) by Nicholas Hastings
On the client side:

Code:
] connect 54.194.8.51:27021
NotifyClientSignon: 1
Connecting to 54.194.8.51:27021...
4544.206:  Sending connect to 54.194.8.51:27021
Retrying 54.194.8.51:27021...
4550.212:  Sending connect to 54.194.8.51:27021
Retrying 54.194.8.51:27021...
4556.262:  Sending connect to 54.194.8.51:27021
Retrying 54.194.8.51:27021...
4562.280:  Sending connect to 54.194.8.51:27021
Retrying 54.194.8.51:27021...
4568.331:  Sending connect to 54.194.8.51:27021
Retrying 54.194.8.51:27021...
4574.374:  Sending connect to 54.194.8.51:27021
I've opened all ports just to be sure and there is no firewall.

.
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