#pragma semicolon 1 #include <sourcemod> #define CHECK_TIME 1.0 public OnPluginStart() { CreateTimer(CHECK_TIME, Check_Is_TimingOut, _, TIMER_REPEAT); } public Action:Check_Is_TimingOut(Handle:timer) { for (new i = 1; i <= MaxClients; i++){ if (IsClientInGame(i) && !IsFakeClient(i) && !IsClientTimingOut(i)){ return Plugin_Handled; } else if(IsClientTimingOut(i)) { PrintToChatAll("\x04%s\x01 is TimingOut", i); } return Plugin_Handled; } }