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Electr000999
Senior Member
Join Date: Aug 2011
Old 06-06-2020 , 09:37   Re: [L4D & L4D2] Console Spam Patches (1.2) [10-May-2020]
Reply With Quote #15

found what after SpamPatch_Sig13 plugin stops import gamedata, same in windows and linux, you can view debug in this file(i've just add LogError("sTemp %s", sTemp); at 79 line after patchAddr = GameConfGetAddress(hGameData, sTemp);


EDIT:

i am think they stops because they not found phrase in library: after check server.dll i am not found phrases for this signatures:

"SpamPatch_Sig13"
{
"library" "server"
"windows" "SCRIPT PERF WARNING"
"linux" "SCRIPT PERF WARNING"
}
"SpamPatch_Sig14"
{
"library" "server"
"windows" "WARNING: orator at"
"linux" "WARNING: orator at"
}

after i am delete these signatures from gamedata it import correctly until the end.

Last edited by Electr000999; 06-06-2020 at 10:00.
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