as for convertion found 2 solutions:
from here
https://forums.alliedmods.net/showthread.php?t=149587
First one
Code:
/**
* Gives the 64-bit int SteamID for a client
*
* @param client Client index of the player.
* @param buffer Destination string buffer.
* @param maxlength Maximum length of output string buffer.
* @return True on success, false on invalid client index or failure to find edict index.
*/
native bool:GetClientCSteamID(client, String:buffer[], maxlength);
/**
* Given a 64-bit int SteamID, gives the SteamID associated with it
*
* @param input 64-bit integer stored in a string
* @param buffer Destination string buffer for the SteamID.
* @param maxlength Maximum length of the output string buffer.
* @return True on success, false on invalid input string.
*/
native bool:CSteamIDToSteamID(String:input[], String:buffer[], maxlength);
/**
* Given a SteamID, gives the 64-bit int SteamID associated with it
*
* @param input SteamID stored in a string
* @param buffer Destination string buffer for the 64-bit int SteamID.
* @param maxlength Maximum length of the output string buffer.
* @return True on success, false on invalid SteamID.
*/
native bool:SteamIDToCSteamID(String:input[], String:buffer[], maxlength);
and the Second one
Steam_GetCSteamIDForClient / Steam_GetCSteamIDFromRenderedID
from
https://forums.alliedmods.net/showthread.php?t=129763
Or maybe is there other way?