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boomix
Senior Member
Join Date: May 2015
Location: Latvia
Old 09-17-2016 , 19:07   Re: [CS:GO] PAINTBALL as in cs 1.6
Reply With Quote #7

Quote:
Originally Posted by Mitchell View Post
rip my weekend work
https://github.com/MitchDizzle/PaintBall/tree/dev

Edit: Seems yours is less customizable I will continue to work on mine.
However I'm curious why you would stick to custom models for the paintballs when I found a way around that by using a prop already in the game?
There is no problem that you will still work on your own version, because in feature I have in my mind to add features that you won't probably add to your paintball version (as far as I understood), such as human classes, maybe some custom weapon models (if they will be allowed) and so on. + the second reason why I made this plugin was because I was too lazy to wait till you finish your plugin

Talking about custom models - I didn't actually like the model, that it didn't had round form, so I just made my own bullet models. As those models are not so big in size(MB), I think it doesn't matter that much.
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Last edited by boomix; 09-17-2016 at 19:07.
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