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epicwindow
Senior Member
Join Date: Jan 2018
Old 01-19-2018 , 02:50   FF2 server suddenly changes to MVM maps randomly
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hi guy i rented a remote server at clanwarz to host a freak fortress 2(tf2 mod) server

however from time to time it will suddenly change the map(in the middle of a game) and mode to mvm for no reason,please tell me if you have any idea how to solve it.

this is the best i could find from the logs

[FF2] Warning: "rage_preventtaunt" has been deprecated! Please remove this ability from 邪惡魔術師
[SM] Set speed of Grim Bloody Fable to 180.00
Lobby 0001888427b69f85 instanced on this server in state SERVERSETUP
Map: 'mvm_ghost_town'
Mission: 'mvm_ghost_town'
CTFGSLobby: ID:0001888427b69f85 6 member(s)
Member[0] [U:117160969] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Member[1] [U:1:452512181] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Member[2] [U:107352196] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Member[3] [U:1:845773391] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Member[4] [U:1:475115583] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Member[5] [U:153725375] team = TF_GC_TEAM_DEFENDERS type = MATCH_PLAYER
Dump:
Refused 6 reservations -- not accepting match players or exceeds capacity
Refused 6 reservations -- not accepting match players or exceeds capacity
---- Host_Changelevel ----
[SM] Plugin Freak Fortress 2: Rage Model will be unloaded on the next frame.

sv_pure set to 1.
Note: Waiting for the next changelevel to apply the current value.
--------------------------------------------------------
'mvm_ghost_town.cfg' not present; not executing.
Unknown command "sm_medicrubber_enabled"
Unknown command "sm_medicrubber_mincharge"
Unknown command "sm_res_play_method"
Unknown command "sm_explarrows_flag"
Unknown command "sm_saysoundhe_track_disconnect"
No players remaining, ending managed MvM
Ending a managed match without sending a resultSending CMsgGameServerKickingLobby, not requesting party
[ReliableMsg] GameServerKickingLobby queued for Match 0, Lobby 1888427b69f85
[ReliableMsg] GameServerKickingLobby started for Match 0, Lobby 1888427b69f85
Setting sv_visiblemaxplayers to 6 for MvM
[ReliableMsg] GameServerKickingLobby successfully sent for Match 0, Lobby 1888427b69f85
Match state is not in sync with GC, remaining out of MM until lobby is cleaned up

L 01/17/2018 - 191:46: Error log file session closed.
L 01/17/2018 - 191:46: SourceMod error session started
L 01/17/2018 - 191:46: Info (map "mvm_ghost_town") (file "errors_20180117.log")
L 01/17/2018 - 191:46: [SM] Fatal error encountered parsing translation file "ff2_shadow93.phrases.txt"
L 01/17/2018 - 191:46: [SM] Error (line 0, column 0): Stream failed to open
L 01/17/2018 - 1926: SourceMod error session started
L 01/17/2018 - 1926: Info (map "vsh_2fortdesk_v8") (file "errors_20180117.log")
L 01/17/2018 - 1926: [freak_fortress_2.smx] [FF2 Bosses] Character moon is missing file 'Materials\Models\ClockTown\Moon\4AFF2AD7_c.v mt'!
parsing translation file "ff2_shadow93.phrases.txt"
L 01/17/2018 - 193:51: [SM] Error (line 0, column 0): Stream failed to open


thanks in advance
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