Quote:
Originally Posted by pear
Sorry for the confusion Tick Tock Man :c!
Basically if you want to use !aim choose you have to bind keys to +speed and +walk for it to work. I made it like this so it's faster to cycle and place props with that. The !aim move command also requires +speed to be bound for instance. (and while doing !aim shift on a prop, pressing +speed will paste a copy of that prop) For the rest of the commands you don't need 'em tho! (Alternatively I could create a command for it like !aim cycle but I think thats not so efficient cuz you have to put it everytime to cycle forward)
So yeah as Stropy said:
sm_fire !aim choose <filename> - picks file to choose props from
+walk -cycle through file
+speed -place chosen prop
Doing +walk will START cycling through props and you'll see a prop with slight opacity at your crosshair. You can then do +speed to spawn that prop you see. After that you can cycle again with +walk or place more.
I'm not that good at explaining, but I'll try to make a mini-tutorial for most commands on github in the feature !
alias "prop" "sm_fire !aim prop models/props_gameplay/resupply_locker.mdl"
should work... If it doesn't then I'll fix it soon!
|
Thanks for the explanation, that makes a great deal more sense, and thank you for putting the effort in to make it.