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psychonic

BAFFLED
Join Date: May 2008
Old 12-27-2010 , 07:44   Re: [TF2] Intelligence Protector
Reply With Quote #4

Quote:
Originally Posted by heffebaycay View Post
Basically, I wrote it for another server admin who is using a melee mode plugin. Essentially that forces players to focus on the melee fights, and not on the objective during the couple of minutes that this melee mode lasts.
In that case, why not just disable the intel?

Code:
AcceptEntityInput(flagent, "Disable");
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