Spawn and save pumpkin locations! They will be restored at the start of each round just like Harvest. Pumpkin locations are saved per-map, so don't worry about pumpkins on dustbowl showing up in 2fort.
sm_spawnpumpkin - Spawns a pumpkin and saves it's location to the database. Pumpkin spawns where you stand. sm_deletepumpkin - Disables the pumpkin you're looking at in the database.
sm_pumpkin_version - Plugin Version sm_pumpkin_respawntime "20" - How fast pumpkins respawn. -1 = pumpkins only respawn at round start.
"autopumpkins" { "driver" "mysql" "host" "webserver IP" "database" "database name" "user" "database username" "pass" "database username password" //"timeout" "0" "port" "3306" }
Command's access level is ROOT. Have your servers share a database to sync pumpkins across multiple servers. When first spawning a pumpkin, it will be non-solid to prevent you getting stuck. When they are spawned at the start of the round they will be solid as normal. Plugin requires SDKHooks and as such will not compile on the forums! Use the pre-compiled .smx or compile it yourself locally!