Hide N Seek v1.0
Code:
Comments:
Hide N Seek has a Tournament and Public mode.
--Public Mode--
When activated, it begins rounds of Hide N Seek, when round begins, CTs will be blinded
and a counter will count down. When timer is up, CTs (Seekers) , find and kill hiders,
they will have 3.5 minutes to kill Terrorists (Hiders). CT's begin with a knife and nightvision.
Terrorists begin with 2 flashbangs, 1 smoke, and Armor. 2 Types of Public mode available.
pub_type 1 - 3 rounds per side, then it swaps teams.
pub_type 2 - Teams swap sides when CT's (Seekers) win.
-Tournament mode--
It requires teams to be named by Captain or Clan Tag. Then match can begin with
amx_begin. First round is a Knife Only Round, winner will be Hiders first. After that, it is
best of 6 rounds. If teams tie, it will continue into overtime, until one team wins.
Then match will end, and server will go back to normal.
Commands:
amx_pub - Begins public version of Hide_N_Seek, playing default pub_type 2.
amx_team - amx_team <1|2> <"Team Name"> - Defines team 1 and team 2, with a team name, or captain.
amx_begin - Begins Tournament version of Hide_N_Seek, requires team 1 and team 2 to be named.
CVARs:
hide_n_seek - Defines which type of mode is being played (Do not change, use commands.)
pub_type - 1 = 3 rounds per side. 2 = Teams swap sides when CTs (Seekers) win.
hide_n_seek_timer - Time Terrorists (Hiders) have to hide, must be less than 15.
Version : 1.0
Requires: AMXX 1.01 or 1.5
Author: OneEyed
Date: 08-21-2005
Email: [email protected]
IRC: #zT (gamesurge.net)
Tested :
Hide N Seek plugin was tested on a win32/linux machine.
Updated: Removed gravity/roundtime/freezetime being changed when plugin inititializes.