Thread: [CS:S] Be Medic
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 07-04-2011 , 10:05   Re: [CS:S] Be Medic
Reply With Quote #17

Quote:
Originally Posted by smithy View Post
Sorry for the delay my friend

Compressed the files as much as possible without loseing quality , removed the need for a few files

Hope this helps
COOL ! You did that 1024x1024 thing. Thanks. I'll try using DXT 1 & 5 and I do believe it will drop under 1MO (I will also remove bump map ("ct_urban_normal.vtf") since they take ~half the package size, and I doubt of his real utility).

I'll play around compression today.

Thanks !,

Red

EDIT : I've checked again the difference between your 2 packages : any idea what are _spec and _glass model files were for ? (curious)

RE-EDIT : I'll be removing normalmaps; since I don't find them useful; and it cut half size.
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Be Medic

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Last edited by RedSword; 07-04-2011 at 11:18.
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