2.9 (18-Sep-2020) - Added option "range" to set how near a Survivor must be to target. Defaults to 0.0 for no range check. - Added option "voms2" to control if Survivors can be attacked when incapacitated and vomited. - Data config "data/l4d_target_override.cfg" updated to reflect changes. - Thanks to "XDglory" for requesting and testing.