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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 09-18-2020 , 20:05   Re: [L4D & L4D2] Target Override (2.9) [18-Sep-2020]
Reply With Quote #43

Quote:
Originally Posted by XDglory View Post
What order do I have to set to make tank totally ignore vomited players no matter he is incapped or not?
Done:

Code:
2.9 (18-Sep-2020)
    - Added option "range" to set how near a Survivor must be to target. Defaults to 0.0 for no range check.
    - Added option "voms2" to control if Survivors can be attacked when incapacitated and vomited.
    - Data config "data/l4d_target_override.cfg" updated to reflect changes.
    - Thanks to "XDglory" for requesting and testing.
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