Quote:
Originally Posted by SubStream
"beam_injure=0 1 or 2.. 0 being nobody losing life.. 1 being the person glowing red losing life so that they have to hurry and tag someone and 2 being the people NOT glowing red losing life so that they DO have to catch the person with the beam.
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implemented it, get the update and see ^^
Quote:
Originally Posted by SubStream
and a simple amx_beam 0 and amx_beam 1 command to turn it on and off while actually in game play.
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that's the amx_beam_on command (variable), but you'll have to wait until respawn for the changes to take effect...
Quote:
Originally Posted by SubStream
and a cvar for the speed of the beamed player to allow someone to set his speed to normal if they didn't want him to go slow..
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amx_beam_speed sets the amount of speed Mr.Beam is forced to go SLOWER than the others, so set it to 0.0 to not have speed reduced at all.
Greetz MGee
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