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VPhysics
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GoD-Tony
Veteran Member
Join Date: Jul 2005
08-17-2013 , 03:47 Re: VPhysics
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71
Quote:
Originally Posted by
StrikerMan780
Any way to use this to make it so a physics object won't/cannot collide with a specific entity?
You could use
CollisionHook
with CH_ShouldCollide.
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