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GAVVVR
Member
Join Date: May 2010
Old 01-04-2014 , 15:02   Re: What is your workflow when developing plugins?
Reply With Quote #22

Hello. I use Sublime Text 2 with SourcePawn completions as IDE. I compile easily with ctrl+B shortcut, here is my build system:
Code:
{
	"cmd": ["C:/users/username/Dropbox/sourcemod/scripting/spcomp", "-o..\\plugins\\\\$file_name", "$file"]
}
I test my plugins on local srcds downloaded with SteamCMD. If i want to add Sourcemod to test server, i use Hard links, here is very useful extension for windows OS.
I use git for source control and bitbucket as remote repo (because there is no SourcePawn in the list of languages on github). Since you can create only one git repo in same directory i start my project somewhere on hard drive and use hardlinks again to setup plugins on server. The only thing i do slowly is reloading plugin on server and debugging. I have to write: "sm plugins reload pluginname". After reading this thread, i will try using smx auto-reloader.
Also i sometimes use Textastic app for iOS to watch code.
Hope this info will be useful

Last edited by GAVVVR; 01-04-2014 at 15:10.
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