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[L4D2]WorldModel_Turnrate
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Lux
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Join Date: Jan 2015
Location: Cat
06-07-2019 , 06:40 Re: [L4D2]WorldModel_Turnrate
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7
In short no.
Animations are clientsided netprops not really useful, could be an animation state flag you can use but I don't know it one exists.
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