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Join Date: Dec 2017
Location: Thy old times.
Old 07-23-2021 , 13:00   Re: [L4D2] HUD Server Logo
Reply With Quote #12

Originally Posted by Marttt View Post
Is possible to use my [L4D2] Scripted HUD plugin to achieve that through SM.

Although it has some limitations, I know that on SM1.11 they are adding more support to some stuff that EMS script needs so probably in some months that could be improved.
Thanks for the reply.

I was actually thinking about using your addon instead since there's nothing that interferes with the .nut gamemode files on my server.

How would one go about tracking restarts through this plugin and SM though? I'm clueless either way.

UPD: Thanks to Marttt for the replies and pointers. I'm afraid I'm absolutely clueless about scripting, so I'll try to post this in plugin requests.

Last edited by KoMiKoZa; 07-26-2021 at 06:32.
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