Quote:
Originally Posted by C0nw0nk
I actualy added it then booted up the server and checked the plugin was infact loaded it said it was and it is not working :/
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Hmm...
I've attached a debugging version of Pyrovision 1.0, which should log which items the Pyrovision attribute is being added to in the server console/log... it's a bit spammy.
It'll also let you know if the plugin was disabled by pyrovision_enabled being set to 0.... whenever a new loadout is given to players.
Edit: I should note that this plugin probably doesn't play well with other plugins that change weapon attributes.