I'd have to if else the hell out of that then eh?
also man.. I tried this. and it did not work..
Code:
public plugin_init() {
register_forward( FM_PlaybackEvent, "hook_PlaybackEvent" );
}
public hook_PlaybackEvent( flags, id, eventindex ) {
new desired_user, desired_weaponfiring
if( id == desired_user && eventindex == desired_weaponfiring )
return FMRES_SUPERCEDE;
return FMRES_IGNORED;
}
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