Thread: Quick Messages
View Single Post
yester64
Senior Member
Join Date: May 2007
Old 07-03-2007 , 18:02   Re: Quick Messages
Reply With Quote #9

// Quick Messages
// Configuration File
// By Shane A. ^BuGs^ Froebel

"QuickMessages"
{
/** MAX 1024 Charecters in the message. This includes spaces!
* MAX 255 Messages.
* Each Key, Must have a Correspoding Message.
* Otherwise it will fail.
**/
"Messages"
{
"0" "Watch your language please. Thank you."
"1" "CT's -- Complete the Objective (Resuce Hostages)."
"2" "CT's -- Complete the Objective (Resuce Hostages)."
"3" "T's -- Complete the Objective (Bomb)."
"4" "Please leave the spawn area or get kicked. Thank you."
"5" "Please join a team or get kicked. Thank you."
"6" "Please have all names appropriate or get kicked. Thank you."
"7" "Visit our forum at www.div2rm.com"
"8" "Psychostats at http://wscdiv.stats.nuclearfallout.net/"
}
"Key"
{
"0" "Language"
"1" "CT Complete Obj (Hostages)"
"2" "CT Complete Obj (Defuse)"
"3" "T Complete Obj (Bomb)"
"4" "Spawn"
"5" "Spectators"
"6" "Bad Name"
"7" "DIV"
"8" "Psychostats"
}
}


Quote:
Originally Posted by ^BuGs^ View Post
That's not a translation file. Your messages in the cfg file do not match. There needs to be the same number of keys and messages. Post your message .cfg file here.
__________________
yester64 is offline