View Single Post
HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 01-17-2019 , 11:19   Re: ROG - A better random origin generator - NEW UPDATE
Reply With Quote #25

Quote:
Originally Posted by JocAnis View Post
is it possible to prevent spawning player to 'weird' places on maps...like on awp_india (you have a room under the center of the map, where you cant go nowhere from it...i think thats the main problem (and only?) with this module
Read the previous replies. But yeah, it's what klippy said.
I want to keep it fast, and adding a pathfinding algorithm is against this purpose.
This is exactly why I added an option to define your own conditions for origins. Just get the origin of that room and tell rog to ignore it.
__________________

Last edited by HamletEagle; 01-17-2019 at 11:26.
HamletEagle is offline