Ok, after experimenting I found out how to make bad runes glow same colour as good runes.
in runemod_base find
Code:
if(g_RuneFlags[RuneIndex] & API_BADRUNE)
{
Color[0] = random_float(25.0,250.0)
Color[1] = random_float(25.0,250.0)
Color[2] = random_float(25.0,250.0)
}
and change it to this
Code:
if(g_RuneFlags[RuneIndex] & API_BADRUNE)
{
Color[0] = float(g_RuneColor[RuneIndex][0])
Color[1] = float(g_RuneColor[RuneIndex][1])
Color[2] = float(g_RuneColor[RuneIndex][2])
}
If you know more efficient way to edit it please let me know.