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Senior Member
Join Date: Dec 2004
Location: Germany
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01-31-2006
, 02:51
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#4
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You can specify when the camping is detected by specifying a radius and a time. Camping is detetected when a player only moves inside the radius in the given time. The movement is calculated is the distance between 2 Vectors and a Vector has 3 dimensions, so its not only vertical.
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