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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-20-2020 , 22:50   Re: [L4D & L4D2] God Frames Patch (1.0) [01-Dec-2019]
Reply With Quote #16

Quote:
Originally Posted by fbef0102 View Post
still didn't work in l4d1
Thanks, fixed.

Code:
1.2 (21-Jan-2020)
    - Fixed L4D1 not using IsInvulnerable function in OnTakeDamage. Thanks to "fbef0102" for reporting.
    - Thanks to Lux for various help. L4D1 now reads and sets the IsInvulnerable timer directly.
    - L4D1 gamedata update required.
    - L4D2 gamedata update required if updating from 1.0.
Had a test with some cvars and they seem to be working so I removed the beta versions and pushed to the first post.
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