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[L4D/2]Incapped Weapons
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xZk
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Join Date: Nov 2017
Location: cl
01-14-2020 , 17:17 Re: [L4D2/L4D?]Incapped Weapons
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ok I understand that it cannot be compiled on the forum, but my intension with the compitability in sm1.8 is because of the method that was (RemoveEntity) that I think is only from sm1.9+, I think I need to detail that it is not you must use the button Getplugin xd
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