Senior Member
Join Date: Nov 2014
Location: Finland
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06-17-2015
, 16:19
[CS:GO] ckSurf (1.18f, 24.11.2015)
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#1
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ckSurf 1.18 final
a basic CS:GO surf plugin
Installing:
Spoiler
- Make sure metamod and sourcemod are installed correctly on your server, by writing sm version and meta version to the server's console, or while you are connected to the server. If you didn't get any errors, shutdown the server.
- Download the ckSurf package and extract it
- Upload the contents of the csgo folder, which you got from the ckSurf package, to your server's csgo folder (same folder where mapcycle.txt is).
- On your server, go edit the databases.cfg file at csgo/addons/sourcemod/configs/. Add in a setting called "cksurf" with your databases settings.
- Read more information about the database settings here.
- Here is a basic example with sqlite, which should work on most servers, but if you are going to get a huge database with a lot of player information, sqlite might cause issues later.
- Add all your surf map names to csgo/mapcycle.txt. This is required for the point system to work correctly. Remember to keep this up to date with the maps you are running on your server!
- Launch your server on a surf_ map, and see if ckSurf is running by writing sm plugins list to the server console (by default the plugin won't launch on cs_ or de_ maps).
- If ckSurf isn't running, check your csgo/addons/sourcemod/logs for errors_xxxxxx.log files. Try to find the newest file and search for lines that mention ckSurf. Read the error carefully to see if you can fix it yourself, otherwise search this thread with your error for a fix.
- Connect to your server with an account that has the z admin-flag and write !insertmapzones to the chat, then click yes and wait untill all the zones are added. After that write !insertmaptiers and click yes again.
You have now succesfully installed ckSurf.
Optional things: - Install Stripper:Source with ckSurf's configs to fix broken maps that crash your server, broken anti-gravities, jail timers etc.
- Download and install the latest Stripper:Source from the Snapshots link.
- Start your server and make sure Stripper:Source is running correctly by writing meta list to your server's console.
- On the ckSurf package, go to Optional Files > Stripper Configurations and upload the contents of that folder to your server's csgo/addons/stripper folder.
- Install UMC for an advanced map voting system, which includes map tier and stage information
Client Commands:
Admin Commands:
CVars:
Spoiler
// This file was auto-generated by SourceMod (v1.7.3-dev+5292)
// ConVars for plugin "ckSurf.smx"
// on/off - Admin clan tag (necessary flag: b - z)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_admin_clantag "1"
// Admin flag required to open the !ckadmin menu. Invalid or not set, requires flag b. Requires a server restart.
// -
// Default: "b"
ck_adminmenu_flag "b"
// on/off - max 40 shots; +5 new/extra shots per minute; 1 he/flash counts like 9 shots
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_attack_spam_protection "1"
// on/off - AutoBhop on surf_ maps
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_auto_bhop "1"
// Sets HP amount for autohealing (requires ck_godmode 0)
// -
// Default: "50"
// Minimum: "0.000000"
// Maximum: "100.000000"
ck_autoheal "50"
// on/off - Auto respawn
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_autorespawn "1"
// Automatically give players with this admin flag the VIP title. Invalid or not set, disables auto VIP.
// -
// Default: "a"
ck_autovip_flag "a"
// on/off - Bots mimic the local bonus record
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_bonus_bot "1"
// The bonus replay bot color - Format: "red green blue" from 0 - 255.
// -
// Default: "255 255 20"
ck_bonus_bot_color "255 255 20"
// (1 / 0) Enables a trail on the bonus bot.
// -
// Default: "1"
ck_bonus_bot_trail "1"
// The trail color for the bonus bot - Format: "red green blue" from 0 - 255.
// -
// Default: "255 255 20"
ck_bonus_bot_trail_color "255 255 20"
// on/off - Allows players to bet points on their challenges
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_challenge_points "1"
// (1 / 0) Enable or disable ckSurfs chat processing.
// -
// Default: "1"
ck_chat_enable "1"
// 0: Announce all times to chat, 1: Only announce PB's to chat, 2: Only announce SR's to chat
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
ck_chat_record_type "0"
// The frequency in seconds that players are allowed to send chat messages. 0.0 = No chat cap.
// -
// Default: "1.0"
// Minimum: "0.000000"
ck_chat_spamprotection_time "1.0"
// on/off - Removes all weapons on the ground
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_clean_weapons "1"
// on/off Colors players names based on their rank in chat.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_colored_chatnames "0"
// on/off - Enables a player connect message with country
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_connect_msg "1"
// on/off - Country clan tag
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_country_tag "1"
// on/off - Allows ckSurf to change the models of players and bots
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_custom_models "1"
// on/off - Enables a player disconnect message in chat
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_disconnect_msg "1"
// (1 / 0) Requires 2 successive !r commands to restart the player to prevent accidental usage.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_double_restart_command "1"
// on/off - Sets a suitable timelimit by calculating the average run time (This method requires ck_map_end 1, greater than 5 map times and a default timelimit in your server config for maps with less than 5 times
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_dynamic_timelimit "0"
// (0 / 1) Enables the !vip command. Requires a server restart.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_enable_vip "1"
// on/off - Allows players to use the !end command
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_end "1"
// Forces all players to join the CT team.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_force_players_ct "0"
// on/off - unlimited hp
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_godmode "1"
// on/off - Allows players to use the !goto command
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_goto "1"
// on/off - provides information about nextmap and timeleft in his player name
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_info_bot "0"
// on/off - Allows map changes after the timelimit has run out (mp_timelimit must be greater than 0)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_map_end "1"
// The max number of VIP vote extends
// -
// Default: "3"
// Minimum: "0.000000"
ck_max_vote_extends "3"
// Higher ranks than this won't be announced to the everyone on the server. 0 = Announce all records.
// -
// Default: "0"
// Minimum: "0.000000"
ck_min_rank_announce "0"
// 0 = Use mapcycle.txt to load servers maps, 1 = use configs/ckSurf/multi_server_mapcycle.txt to load maps
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_multi_server_mapcycle "0"
// on/off - Player no blocking
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_noblock "1"
// on/off - Allows players to use noclip
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_noclip "1"
// on/off - Allows players to use the !pause command
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_pause "1"
// Player arm skin
// -
// Default: "models/weapons/ct_arms_sas.mdl"
ck_player_arm_skin "models/weapons/ct_arms_sas.mdl"
// Player skin
// -
// Default: "models/player/ctm_sas_varianta.mdl"
ck_player_skin "models/player/ctm_sas_varianta.mdl"
// on/off - Player point system
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_point_system "1"
// The maximum prespeed for bonus start zones. 0.0 = No cap
// -
// Default: "320.0"
// Minimum: "0.000000"
// Maximum: "3500.000000"
ck_pre_bonus_speed "320.0"
// The maximum prespeed for speed start zones. 0.0 = No cap
// -
// Default: "3000.0"
// Minimum: "0.000000"
// Maximum: "3500.000000"
ck_pre_speed_speed "3000.0"
// The maximum prespeed for start zones. 0.0 = No cap
// -
// Default: "320.0"
// Minimum: "0.000000"
// Maximum: "3500.000000"
ck_pre_start_speed "320.0"
// Gives players x extra points for finishing a map for the first time.
// -
// Default: "50.0"
// Minimum: "0.000000"
// Maximum: "100.000000"
ck_ranking_extra_points_firsttime "50.0"
// Gives players x extra points for improving their time.
// -
// Default: "15.0"
// Minimum: "0.000000"
// Maximum: "100.000000"
ck_ranking_extra_points_improvements "15.0"
// (1 / 0) Enables a trail on the record bot.
// -
// Default: "1"
ck_record_bot_trail "1"
// (1 / 0) Back up replay files, when they are being replaced
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_replay_backup "1"
// on/off - Bots mimic the local map record
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_replay_bot "1"
// Replay pro bot arm skin
// -
// Default: "models/weapons/t_arms_professional.mdl"
ck_replay_bot_arm_skin "models/weapons/t_arms_professional.mdl"
// The default replay bot color - Format: "red green blue" from 0 - 255.
// -
// Default: "52 91 248"
ck_replay_bot_color "52 91 248"
// Replay pro bot skin
// -
// Default: "models/player/tm_professional_var1.mdl"
ck_replay_bot_skin "models/player/tm_professional_var1.mdl"
// The trail color for the replay bot - Format: "red green blue" from 0 - 255.
// -
// Default: "52 91 248"
ck_replay_bot_trail_color "52 91 248"
// (1 / 0) Replace record bots if a players time is faster than the bot, even if the time is not a server record.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_replay_replace_faster "1"
// on/off - Restoring of time and last position after reconnect
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_restore "1"
// on/off - Allows to end the current round
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_round_end "0"
// Enables slope fix.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_slopefix_enable "1"
// 1 = Automatically spawn to the start zone when the client joins the team.
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_spawn_to_start_zone "1.0"
// Enable the sound after leaving the start zone.
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_startzone_sound_enabled "1.0"
// The path to the sound file that plays after the client leaves the start zone..
// -
// Default: "buttons\button3.wav"
ck_startzone_sound_path "buttons\button3.wav"
// (1 / 0) Teleport players automatically back to the start zone, when their settings have been loaded.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_teleportclientstostart "1"
// Enables trigger push fix.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_triggerpushfix_enable "1"
// on/off - Allows players to use radio commands
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_use_radio "0"
// (1 / 0) Allows VIP's to mute players
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ck_vip_mute "1"
// The time in minutes that is added to the remaining map time if a vote extend is successful.
// -
// Default: "10.0"
// Minimum: "0.000000"
ck_vote_extend_time "10.0"
// Welcome message (supported color tags: {default}, {darkred}, {green}, {lightgreen}, {blue} {olive}, {lime}, {red}, {purple}, {grey}, {yellow}, {lightblue}, {steelblue}, {darkblue}, {pink}, {lightred})
// -
// Default: " {yellow}>>{default} {grey}Welcome! This server is using {lime}ckSurf"
ck_welcome_msg " {yellow}>>{default} {grey}Welcome! This server is using {lime}ckSurf"
// The color of BONUS END zones "red green blue" from 0 - 255
// -
// Default: "255 000 255"
ck_zone_bonusendcolor "255 000 255"
// The color of BONUS START zones "red green blue" from 0 - 255
// -
// Default: "000 255 255"
ck_zone_bonusstartcolor "000 255 255"
// The duration in seconds when the beams around zones are refreshed.
// -
// Default: "5.0"
ck_zone_checker "5.0"
// The color of CHECKER zones "red green blue" from 0 - 255
// -
// Default: "255 255 000"
ck_zone_checkercolor "255 255 000"
// The color of CHECKPOINT zones "red green blue" from 0 - 255
// -
// Default: "000 000 255"
ck_zone_checkpointcolor "000 000 255"
// 0 = Do not display zones, 1 = display the lower edges of zones, 2 = display whole zones
// -
// Default: "1"
ck_zone_drawstyle "1"
// Which zones are visible for players. 1 = draw start & end zones, 2 = draw start, end, stage and bonus zones, 3 = draw all zones.
// -
// Default: "1"
ck_zone_drawzones "1"
// The color of END zones "red green blue" from 0 - 255
// -
// Default: "255 000 000"
ck_zone_endcolor "255 000 000"
// The color of SPEED zones "red green blue" from 0 - 255
// -
// Default: "255 000 000"
ck_zone_speedcolor "255 000 000"
// The color of STAGE zones "red green blue" from 0 - 255
// -
// Default: "000 000 255"
ck_zone_stagecolor "000 000 255"
// The color of START zones "red green blue" from 0 - 255
// -
// Default: "000 255 000"
ck_zone_startcolor "000 255 000"
// The color of CHECKER zones "red green blue" from 0 - 255
// -
// Default: "000 000 000"
ck_zone_stopcolor "000 000 000"
// The color of TELETOSTART zones "red green blue" from 0 - 255
// -
// Default: "255 255 000"
ck_zone_teletostartcolor "255 255 000"
// The color of VALIDATOR zones "red green blue" from 0 - 255
// -
// Default: "255 255 255"
ck_zone_validatorcolor "255 255 255"
// Admin flag required to open the !zones menu. Invalid or not set, requires flag z. Requires a server restart.
// -
// Default: "z"
ck_zonemenu_flag "z"
Last edited by jonitaikaponi; 04-12-2016 at 08:48.
Reason: New installation instructions
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