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Crit Issue
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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
03-26-2012 , 19:14 Re: Crit Issue
#
2
Try removing
result = false;
and changing the last line to
return Plugin_Continue;
instead.
As it currently stands,
result = false;
ensures that everyone without the ADMFLAG_CUSTOM1 do not get crits, then that change is set in stone by returning Plugin_Handled. Removing those two lines, and instead using
return Plugin_Continue;
would allow the normal calculations to continue, i.e. allowing other players to sometimes get crits.
Last edited by 11530; 03-27-2012 at
12:07
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