Ok thanks, I'll take your word for it and make the change.
Code:
1.24 (27-Sep-2020)
- Reverted change: native "L4D_GetTeamScore" now accepts values 1 and 2 again.
- Changed natives:
"L4D2Direct_GetVSTankFlowPercent", "L4D2Direct_SetVSTankFlowPercent", "L4D2Direct_GetVSTankToSpawnThisRound",
"L4D2Direct_SetVSTankToSpawnThisRound", "L4D2Direct_GetVSWitchFlowPercent", "L4D2Direct_SetVSWitchFlowPercent",
"L4D2Direct_GetVSWitchToSpawnThisRound" and "L4D2Direct_SetVSWitchToSpawnThisRound".
- Corrected natives "roundNumber" to consider "m_bAreTeamsFlipped" and "m_bInSecondHalfOfRound".
- Thanks to "devilesk" for native value clarification.
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