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[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
09-27-2020 , 16:53 Re: [L4D & L4D2] Left 4 DHooks Direct (1.23) [27-Sep-2020]
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The method used is reading/setting for the first or second round being played, regardless of which team started first/teams flipped. I don't see how this is wrong and the way it's handled is correct. What you're doing is totally changing the way these functions are used by making it change witch/tank based on team and not the round. Otherwise you've completely lost me.
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