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el_psycho
Member
Join Date: Feb 2012
Location: Vancouver, Canada
Old 04-14-2012 , 07:51   Re: [L4D2] SI Limit Remover
Reply With Quote #6

Quote:
Originally Posted by Marcus101RR View Post
i'm a bit confused on what you mean? SI Limiter should work to whatever limit you want it to be. But for Humans/Non Humans limit increases, you need superversus or another plugin that handles "z_max_player_zombies" for you.

I know your english isn't good, any way you could try to explain this better to my understanding?
1. Did you want me to remove the "Auto-Spawn Infected" for Versus that replace non-human players?
2. Did you want me to remove the infected limiter?
Sorry if i didn't express myself in the best way. I fail at trying to be concise
What i meant is that i get about 8 special infected spawning every time, even when i set the multislots cvar l4d_multislots_max_infected to 5. My guess is it only deals with human players.
My request was to have the superversus version you modified stripped of all other features leaving only a cvar to limit how many special infected are allowed to spawned at the same time, so that there is no conflict with multislots. But maybe you can come up with a better solution.

Thanks.

Last edited by el_psycho; 04-14-2012 at 07:52.
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