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Detect stuck player
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zeroibis
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Join Date: Jun 2007
04-24-2012 , 22:13 Re: Detect stuck player
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I would be interested in testing this out. What I do is move the player slightly and then check their location. If their location is the same they are stuck.
Also does the IsStuckInEnt() stock return stuck is a player is stuck in the map or only objects on the map?
Ah I see you would just use 0 to compare the ent.
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Last edited by zeroibis; 04-24-2012 at
22:17
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