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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 10-01-2013 , 06:15   Re: [CS:GO] Flashlight
Reply With Quote #7

Quote:
Originally Posted by Blowst View Post
'impulse 100' may also be used to 'lookupweapon' command when mp_flashlight is 0

I guess that impulse 100 controls both toggle flashlight and lookupweapon depend upon value of mp_flashlight.
Ok, I went to the mess after those tests. (Nice rhyme)
I gave false info also for Mitchell via PM..

This how cs:go flashlight work:
sm_cvar mp_flashlight 0
And "impulse 100" command works same as "+lookatweapon" "look my calluses"

sm_cvar mp_flashlight 1
Command "impulse 100" works like normal flashlight without "+lookatweapon" "look my calluses" feature


I rest my case

*edit
Mitchell plugin would help to avoid players to bind they flashlight button back (and not need even set mp_flashlight 1 on server).
Mitchell will (maybe) add a new cvar, should it block "+lookatweapon" totally or not

Last edited by Bacardi; 10-01-2013 at 06:31. Reason: aaah
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