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hiiamu
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Join Date: Nov 2018
Old 09-05-2019 , 09:54   Re: [CS:GO] amuJS (better KZTimer Jumpstats)
Reply With Quote #7

Quote:
Originally Posted by OfficialSikari View Post
Looking better, regarding the leaked menu handles:

You're supposed to have a condition for MenuAction_End, and delete the menu handle there, the SourceMod Menu API reference mentions this as well.
Heres an example on how to do that: https://wiki.alliedmods.net/Menu_API...od)#Basic_Menu
I put these cases in to stop leaky menu handles will update download soon.
Quote:
Originally Posted by OfficialSikari View Post
P.S. Your if statement madness can be solved by
PHP Code:
g_iKeyColors[client] = (select 8); 
JoinedSenses recommended and a few other optimizations, these will be included in the next update.
Quote:
Originally Posted by OfficialSikari View Post
On the other hand, you have mixed new and old syntax. The lack of newlines and consistency makes it hard to read.
I tried to keep it all new syntax but haven't checked through for old syntax for a while. Will also try to update these in the next update.

Quote:
Originally Posted by zwolofmeister View Post
Great job mate! Didn't expect you to release this piece of art! But instead of creating an extra table for distbug i'd add it all to a single database so installation and management would be easier.

p.s
Add it to a github repo and link it in the post
Thanks, planing on making everything 1 database but that may take a few updates, going to start work on creating a repo for this.

Last edited by hiiamu; 09-05-2019 at 09:55. Reason: fixed quote tag
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