Thread: [Help / Support] [ZP] Zombies/Humans Remaining
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HamSwit
Member
Join Date: Nov 2014
Location: Romania
Old 01-03-2015 , 12:17   Re: [ZP] Zombies/Humans Remaining
Reply With Quote #9

Quote:
Originally Posted by Alider View Post
Sarch in your sma:
Code:
// Make sure that the player was not killed by a non-player entity or through self killing
and put down this :


Code:
 //show zombie raiming
         static i                        
          for (i = 0; i < fnGetHumans(); i++)
        {                                              
        if (g_zombie[attacker]) 
           continue;

        set_hudmessage(255, 255, 255, 0.01, 0.55, 2, 0.05, 0.1, 0.02, 3.0, -1)

        if (fnGetZombies() == 1) 
           ShowSyncHudMsg(i, g_MsgSync, "1 Zombie Remaining...Let's fuck him in his big ass")
        else 
           ShowSyncHudMsg(i, g_MsgSync, "%d Zombies Remaining...Let's fuck them", fnGetZombies())        
        }
Work only on normal infection or on all mods?
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