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joselitostrike
Junior Member
Join Date: Jan 2005
Old 10-14-2006 , 13:42   [SOLVED] Change entity angle and origin - backweapon
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I'm trying to find a solution for the plugin back weapons by cheap_suit to not use custom models and use w_ models, so far i can't get nothing. I tried changing the origin with entity_set_origin but dunno what is wrong.

Code:
if(g_bwEnt[id] < 1)
	{
		g_bwEnt[id] = create_entity("info_target")
		if(g_bwEnt[id] > 0)
		{
			new float:test[3]
			entity_get_vector(id, EV_VEC_origin,test)
			entity_set_origin(g_bwEnt[id], test)
			entity_set_int(g_bwEnt[id], EV_INT_movetype, MOVETYPE_FOLLOW)
			entity_set_edict(g_bwEnt[id], EV_ENT_aiment, id)
			test[1] += 500.0 // numbers just for test
			test[2] += 9998.0
			entity_set_origin(g_bwEnt[id], test)
		}
	}
Any other idea to change the angle and origin are welcome.
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Last edited by joselitostrike; 10-15-2006 at 19:22.
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