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Senior Member
Join Date: Dec 2018
Location: Viet Nam
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10-03-2019
, 01:49
Re: [L4D & L4D2] Prototype Grenades (1.0) [03-Oct-2019]
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#6
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how can i change grenade's damage on tank or witch? I tried to edit this:
Quote:
"Settings"
{
// Damage multiplier against Special Infected.
"special" "1000"
// Allow these grenades to keep their default feature.
// 0=None. 1=Molotov, 2=PipeBomb, 4=VomitJar. 7=All. Add numbers together.
"stocks" "7"
// Which grenades modes are enabled.
// 1=Bomb, 2=Cluster, 4=Firework, 8=Smoke, 16=Black Hole, 32=Flashbang, 64=Shield, 128=Tesla, 256=Chemical, 512=Freeze, 1024=Medic, 2048=Vaporizer, 4095=All.
// Minimum: "0"
// Maximum: "4095"
// Default: "4095"
"types" "4095"
}
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But it seems not work on SI, Grenades still dealt a very very small damage on tank and Witch
Last edited by strikeraot; 10-03-2019 at 02:23.
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