Quote:
Originally Posted by FunkyLoveCow
There are no errors spit out to the console, server error log or SM error log. Ideas?
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Remember that this extension either rejects or accepts players on connect. You need to change the "return" to "return true or false" in both cases, and then again at the end of the forward.
When rejecting a player you should format the rejection message so the user doesn't get garbage data like in your screenshot.
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