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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-11-2012 , 11:34   Re: [L4D2] Flare Gun (2.0) [01-Jan-2012]
Reply With Quote #4

Quote:
Originally Posted by disawar1 View Post
Ru translations is here, silver when come new update do not forget to change source line - 744, 748 to [256] symbol. Otherwise, you know UTF-8 encoding takes up more space and message will not be seen :/

- Idea! do you have the time to add firework?
Added Russian translations to the zip, thank you. Fireworks would be cool, but the firework particles cannot be attached to the projectile, only the whole particle, which includes the launch trail, so it would not work out.



Quote:
Originally Posted by sojin View Post
If I just use some of these types, the launchers that I selected and when i shoot are different. For example, I selected remote bomb, but when I shot it was sensor bomb. If I don't remove anything, everything works fine.
Fixed the bug, thank you.



2.1
- Fixed a bug in the menu which gave the wrong Flare Gun type to non-admins.
- Increased a string size to better support translations.
- Added Russian and Spanish translations.
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Last edited by Silvers; 01-11-2012 at 12:14.
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