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[TF2] TFDodgeball
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
05-16-2010 , 12:51 Re: [TF2] TFDodgeball
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9
Quote:
Originally Posted by
[AAA] Thrawn
nice work.
is it possible to add the "rocket spawning entity" to any usual map via sourcemod plugin? or via stripper? adding a respawn-system could make usual maps db'able.
Stripper:Source will do it perfectly, it's just 2 info_targets with the above target names. the rockets fire from their position using their angles as an initial guide.
Quote:
Originally Posted by
PMAvers
This might actually be more of a tf2items problem, but I've uploaded everything correctly, and getting this error.
[03] file "tf2items.ext.2.ep2v.so": vstdlib_i486.so: cannot open shared object file: No such file or directory
And yet, if I do a sm exts load tf2items, it tells me that it loads successfully... which is a lie.
And since it's not loading, the dodge-ball plug-ins aren't loading either.
http://forums.alliedmods.net/showpos...&postcount=228
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