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[CS:GO] PAINTBALL as in cs 1.6
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Mitchell
~lick~
Join Date: Mar 2010
09-17-2016 , 17:53 Re: [CS:GO] PAINTBALL as in cs 1.6
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5
rip my weekend work
https://github.com/MitchDizzle/PaintBall/tree/dev
Edit: Seems yours is less customizable I will continue to work on mine.
However I'm curious why you would stick to custom models for the paintballs when I found a way around that by using a prop already in the game?
Last edited by Mitchell; 09-17-2016 at
18:10
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