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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 11-12-2009 , 21:24   Re: Working on SH again and released a repackaged update 1.2.0.14
#3

Quote:
Originally Posted by Fr33m@n View Post
so now it's possible to block sh_set_hero_dmgmult with Ham_TakeDamage ?
That's has been possible with Ham_TakeDamage already. Multipliers would do nothing if there was no damage already. I don't get why you are asking that.
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