View Single Post
DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 03-29-2021 , 18:33   Re: [ Unachievable ] Mirroring/Changing sprite angle?
Reply With Quote #24

"it rather just rotates around the forward axis".

Did you test the other 2 axes?

So close. That's plus or minus 180 degrees. Test all 3 axes!
Code:
entity_get_vector(g_model,EV_VEC_angles,Axis);
I mirror all 3 angles of grenade ent as it touches things otherwise my effects are 2D not 3D.
__________________
DJEarthQuake is offline