// Note: you cannot safely turn these modules on and off yet. Use cvars to disable functionality. // Add ability to disable collisions for players #define MODULE_NOBLOCK 1 // Add the last request system #define MODULE_LASTREQUEST 1 // Add a game description override #define MODULE_GAMEDESCRIPTION 1 // Add start weapons for both teams #define MODULE_STARTWEAPONS 1 // Add round-end team overlays #define MODULE_TEAMOVERLAYS 1 // Add !rules command #define MODULE_RULES 1 // Add !checkplayers command #define MODULE_CHECKPLAYERS 1 // Add muting system #define MODULE_MUTE 1 // Add freekill detection and prevention #define MODULE_FREEKILL 1 // Add gun safety #define MODULE_GUNSAFETY 1 // Add intelli-respawn #define MODULE_RESPAWN 1 // Add control system #define MODULE_CONTROL 0
// Add ability to disable collisions for players #define MODULE_NOBLOCK 1 // Add the last request system #define MODULE_LASTREQUEST 1 // Add a game description override #define MODULE_GAMEDESCRIPTION 0 // Add start weapons for both teams #define MODULE_STARTWEAPONS 0 // Add round-end team overlays #define MODULE_TEAMOVERLAYS 0 // Add !rules command #define MODULE_RULES 0 // Add !checkplayers command #define MODULE_CHECKPLAYERS 0 // Add muting system #define MODULE_MUTE 0 // Add freekill detection and prevention #define MODULE_FREEKILL 1 // Add gun safety #define MODULE_GUNSAFETY 0 // Add intelli-respawn #define MODULE_RESPAWN 0 // Add control system #define MODULE_CONTROL 0