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[L4D2] Weapon, Survivor, Gamemode identification includes (Trie)
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ProdigySim
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Join Date: Feb 2010
06-10-2012 , 05:34 Re: [L4D2] Weapon, Survivor, Gamemode identification includes (Trie)
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There could be a use for having both of those detection methods. Using the model was needed for what I used this inc for originally.
Now the functionality of these are being moved to other projects so I probably won't be updating them directly.
Others interested can check out
https://github.com/Jahze/l4d2util
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