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ProdigySim
SourceMod Plugin Approver
Join Date: Feb 2010
Old 06-10-2012 , 05:34   Re: [L4D2] Weapon, Survivor, Gamemode identification includes (Trie)
Reply With Quote #7

There could be a use for having both of those detection methods. Using the model was needed for what I used this inc for originally.

Now the functionality of these are being moved to other projects so I probably won't be updating them directly.

Others interested can check out https://github.com/Jahze/l4d2util
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