Quote:
Originally Posted by Powerlord
Which is why you don't close Menu handles anywhere but a MenuAction_End callback (which is why it exists...).
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I think my Ross was correct..
It depend on what the "handel" store callback..
If it as simple as timer, it just give you the two active function which is double the callback like double the timer function..
but if the handle store harm function.. it does crash the server on the second frame..
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