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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 07-29-2009 , 11:25   Re: [L4D] Boomer Splash Damage
Reply With Quote #4

Whoops, really dumb, i used GetEventInt without a GetClientOfUserId infront of it. Fixed in 1.0.2.

Damage is static, since Boomer Explosions have rather small range anyway.
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