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[L4D & L4D2] Boomer Splash Damage
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
07-29-2009 , 11:25 Re: [L4D] Boomer Splash Damage
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Whoops, really dumb, i used GetEventInt without a GetClientOfUserId infront of it. Fixed in 1.0.2.
Damage is static, since Boomer Explosions have rather small range anyway.
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