Thread
:
Rocket sound
View Single Post
KissLick
Veteran Member
Join Date: Nov 2012
Location: void
09-01-2016 , 12:44 Re: Rocket sound
#
2
I would
hook rocket entity creation (sdkhooks)
emit the sound you desire
add the entity index to global adt array
hook rocket entity destruction (sdkhooks)
check if the destroyed entity is in our global array
stop emitting your sound
remove the entity from global array
You can emit and stop sound with
sound emit function + stop sound function // I am not sure how well this works
create sound entity and then destroy it
__________________
Plugins:
TeamGames
Includes:
Menu stocks
,
ColorVariables
,
DownloadTableConfig
>
No help through PM, make a topic.
Last edited by KissLick; 09-01-2016 at
12:44
.
KissLick
View Public Profile
Send a private message to KissLick
Visit KissLick's homepage!
Find More Posts by KissLick