<Physics Attacker Checker>
Introdution
this plugin will show correct attacker when player has killed by physics.
i dont recommend to use this plugin in hl2mp or games that calculates physics attaker perfectly. this plugin in inteded to used on games like css that doens`t calculate correct attakers.
and this plugin will give u option to turn on/off friendly fire by props.
Requirements
this plugin needs the things listed below to work:
Installation
to install this plugin- put the smx file in the sourcemod/plugins folder
to compile this plugin manually
- put all sp files in the sourcemod/scripting folder
- compile.
Configuration
to configurate this plugin to your likes
- to use auto generated cfg file
- run the plugin once, then the cfg will be generated in the cfg/sourcemod folder
- take a look at the options and change them to your preferences
- the options you choose in the cfg will be loaded on every map change
- cvarlist for this version
Code:
// This file was auto-generated by SourceMod (v1.3.4)
// ConVars for plugin "PhysicsAttackerCheck.smx"
// will this plugin prevent friendly fire inflicted by props?
// -
// Default: "1"
gravitygunmod_checkfriendlyfire "1"
if plugin has updated and it`s cfg file has changed, you should remove old one and regenerate cfg file
Known Bugs & Limits Of the Mod
nothing for now
Change Log
all the date`s format is y/m/d
Code:
update at 2010 9 9
- added entity func_physbox and func_physbox_multiplayer to check list
update at 2010 9 9