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javalia
Senior Member
Join Date: May 2009
Location: korea, republic of
Old 09-08-2010 , 15:07   [ANY]Physics Attacker Checker(updated at 2010 9 9)
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<Physics Attacker Checker>


Introdution

this plugin will show correct attacker when player has killed by physics.
i dont recommend to use this plugin in hl2mp or games that calculates physics attaker perfectly. this plugin in inteded to used on games like css that doens`t calculate correct attakers.
and this plugin will give u option to turn on/off friendly fire by props.



Requirements

this plugin needs the things listed below to work:
  • SDKHooks



Installation

to install this plugin
  • put the smx file in the sourcemod/plugins folder
to compile this plugin manually
  • put all sp files in the sourcemod/scripting folder
  • compile.



Configuration

to configurate this plugin to your likes
  • to use auto generated cfg file
    • run the plugin once, then the cfg will be generated in the cfg/sourcemod folder
    • take a look at the options and change them to your preferences
    • the options you choose in the cfg will be loaded on every map change
  • cvarlist for this version
Code:
// This file was auto-generated by SourceMod (v1.3.4)
// ConVars for plugin "PhysicsAttackerCheck.smx"


// will this plugin prevent friendly fire inflicted by props?
// -
// Default: "1"
gravitygunmod_checkfriendlyfire "1"
if plugin has updated and it`s cfg file has changed, you should remove old one and regenerate cfg file



Known Bugs & Limits Of the Mod

nothing for now


Change Log

all the date`s format is y/m/d
Code:
update at 2010 9 9
  • added entity func_physbox and func_physbox_multiplayer to check list
update at 2010 9 9
  • first release
Attached Files
File Type: sp Get Plugin or Get Source (PhysicsAttackerCheck.sp - 704 views - 4.8 KB)
File Type: smx PhysicsAttackerCheck.smx (4.3 KB, 668 views)
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Last edited by javalia; 10-07-2010 at 04:40.
javalia is offline