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ThatOneGuy
Veteran Member
Join Date: Jul 2012
Location: Oregon, USA
Old 12-18-2015 , 00:08   Re: TOGs File Cleaner
Reply With Quote #10

Quote:
Originally Posted by itiap View Post
I use the default one. I just disable what i dont need.

Code:
L 12/17/2015 - 15:42:11: [SM] Native "DirExists" reported: Invalid path. An empty path string is not valid, use "." to refer to the current working directory.
L 12/17/2015 - 15:42:11: [SM] Displaying call stack trace for plugin "togfilecleaner.smx":
L 12/17/2015 - 15:42:11: [SM]   [0]  Line 451, C:\Users\Daniel\Downloads\CSS\Server Builds\SM\addons\sourcemod\scripting\scripting1_7\togfilecleaner.sp::RunSetups()
L 12/17/2015 - 15:42:11: [SM]   [1]  Line 55, C:\Users\Daniel\Downloads\CSS\Server Builds\SM\addons\sourcemod\scripting\scripting1_7\togfilecleaner.sp::OnMapStart()
I don't know if you use a code like that. Franciso make a reply about that.
https://forums.alliedmods.net/showthread.php?p=2330328
Weird, it always worked perfect on my CSS servers. Just read on that other thread that some guy said the same and that it is a csgo file system issue. Either way, I'll make some edits.

EDIT: Have you tried putting a . in for filepath? Perhaps that is a simple fix on the config side that users can do...my worry is that i add the "." when it is detected blank and that that might cause it not to work properly for other games. I dont have much of a way to test from the computer I'm at right now, though I may just end up coding in csgo detection and doing it in that case for the root setups.
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Last edited by ThatOneGuy; 12-18-2015 at 00:36.
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