Lux, thank you, interesting solution.
quasemago, thanks, unfortunately, no "inferno_startburn" event for my game.
Pelipoika, thanks, it's work.
Quote:
Inferno owner is: 1 (player), effect: -1, parent: 0
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However, no evidence about the molotov as a source of inferno.
So, I think I'll stop on Lux version, or I will track both entities and compare them through a global variable.
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