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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 02-22-2019 , 09:39   Re: How to hook molotov touch (explosion)?
Reply With Quote #9

Lux, thank you, interesting solution.

quasemago, thanks, unfortunately, no "inferno_startburn" event for my game.

Pelipoika, thanks, it's work.
Quote:
Inferno owner is: 1 (player), effect: -1, parent: 0
However, no evidence about the molotov as a source of inferno.

So, I think I'll stop on Lux version, or I will track both entities and compare them through a global variable.
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